Kunos Competition Incident Report missingĪCC PS4/PS5/XB1/XBX/S General DiscussionsĬompetition Server requiring DLCs already installedĬan't join Competition Server constantly says 'Please Refresh' We do not expect repetitions of common problems. Our service provider worked on solutions to eliminate stability issues with the CP servers. We raised the SA barrier to 80 (EU only).Īt least until the end of the year, the daily track cycle will stay as-is (and then only the sequence may change, but I can't tell yet, it's a well hidden secret). now each CP slot has a 33% chance for a mandatory pitstop with forced refueling (you can keep the tyres) in an 8 minute window. Given the shorter races, new pitstop rules just make more sense. Note: the precise timings may be finetuned during the next days the target is to be sure to not have overlapping races (as this leaves all potential drivers from race 1 out for race 2), but also get the result in tightly so there's not much downtime between two consecutive races.Īlso the formation lap will be moved to the short one during with one of the next server updates that means we may be able to extend the race length to 35 minutes. You should be able to just fetch (or return) some water and jump into the next CP race just after you finished. as before, the registration starts 5 minutes before the next full hour - for example you can start to sign up at 16:55.Īll sessions are shorter now: The Free Practice session to collect drivers after the registration is down to 3 minutes the Qualy session now is 7 minutes, followed by a 30 minute race session. The new (EU) cycle will simplify the daily business - every full hour there is one race, no exceptions. But looking at those statistics, we are very confident for now and the future: Previously we were hesitant to apply some changes we (and you) would like to see, because those may have negative effects for periods with very low user numbers. In summary, EU constantly is far above the critical thresholds of usage that we need to make the systems work. as you can see, there is no visible decline in the races/month between the 1.7 and 1.8 updates (November isn't complete yet). the 15/16:00 slot is the most popular by far across all regionsīut the most important aspect is how stable the CP usage is, independently of our update cycles. ![]() the 2 hour race on had 429 drivers (was Spa) the record day was the 17:00 race had 14 splits ![]() in average, this is 24 races with 550 drivers per day we have seen a total of 16.486 races with 373.718 driver entries Before we go over the significant changes for this region, let me share some numbers for the statistics lovers. The CP system does require a certain number of users to work well (both for the matchmaking aspect and the Elo calculation), so the very strong EU region is working out so well that we can apply some different concepts. The CP servers for the EU region have been quite a success so far.
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